首先,像素間距是多少?
像素間距描述了LED顯示屏上像素(LED單元)的密度,與分辨率(有時稱為點間距)有關(guān),特別是像素中心到相鄰像素中心的距離(以毫米為單位)。由于像素間距反映了兩個像素之間的空間大小,因此較小的像素間距意味著像素之間的空間較小,換言之,更高的像素密度和更高的屏幕分辨率。速度。要點:●像素間距是指像素的密度●像素間距越小表示像素密度越高,分辨率越高●像素間距很重要,因為它會影響觀看距離●像素間距越小,視距越近●屏幕的最佳視距也反映像素間距值
其次,為什么像素間距如此重要?
qí其 cì次 , wèi為 shén什 me么 xiàng像 sù素 jiān間 jù距 rú如 cǐ此 zhòng重 yào要 ?
Pixel spacing is important because it affects the optimal viewing distance of the display. Lower pixel spacing values ??enable images to achieve smoother edges and finer detail. This allows the viewer to get closer to the screen and enjoy a clear image without seeing the individual pixels. In determining the viewing distance and pixel pitch, the thumb rule means that a smaller pixel pitch is equivalent to a smaller viewing distance. Conversely, a larger pixel pitch will also increase the minimum viewing distance. Therefore, a 1.2mm screen will have a higher resolution and a smaller optimal viewing distance than a 16mm screen. Note that although higher pixel densities can improve visual quality, this does not mean that in any case, smaller pixel pitches are an ideal choice. The extra pixel density is intended to provide a closer viewing distance. At higher viewing distances, higher pixel densities lose their visual advantage and increase cost.
像素間距很重要,因為它會影響顯示器的最佳觀看距離。較低的像素間距值??使圖像獲得更平滑的邊緣和更精細(xì)的細(xì)節(jié)。這使得觀看者能夠更接近屏幕,在不看到單個像素的情況下享受清晰的圖像。在確定觀看距離和像素間距時,拇指規(guī)則意味著較小的像素間距等于較小的觀看距離。相反,較大的像素間距也會增加最小觀看距離。因此,1.2毫米屏幕比16毫米屏幕具有更高的分辨率和更小的最佳觀看距離。請注意,雖然較高的像素密度可以提高視覺質(zhì)量,但這并不意味著在任何情況下,較小的像素間距都是理想的選擇。額外的像素密度旨在提供更近的觀看距離。在較高的視距下,較高的像素密度會失去視覺優(yōu)勢,增加成本。

第三,什么樣的像素間距可以滿足我的需要?
dì第 sān三 , shén什 me么 yàng樣 de的 xiàng像 sù素 jiān間 jù距 kě可 yǐ以 mǎn滿 zú足 wǒ我 de的 xū需 yào要 ?
Smaller pixel pitches usually provide higher resolution but are more expensive. Material and production costs are higher because they require more LED wafers to create higher pixel densities. So the question is, what kind of pixel spacing is the most appropriate? The answer is that the consumer can determine the optimal pixel pitch value for the LED screen by determining the optimal viewing distance of the screen. The so-called optimal viewing distance refers to the critical point of image fidelity. If the observer is too close, the image quality will be degraded or the screen will be pixelated. For example, a display with an interactive touch scheme requires a smaller pixel pitch to provide a clear image to neighboring viewers. LED screens that are played in front of the public, such as LED screens suspended on the stage, can use a higher pixel pitch. Simply put, a smaller pixel pitch provides a higher quality image, but if the screen is farther away from the viewer, then additional investment is not necessary. The industry typically uses three methods to determine an acceptable viewing distance: 10 times the rule: this is a quick way to calculate an approximate estimate of the visually sensitive distance. The calculation formula is: pixel pitch × 10 = approximate viewing distance (in feet) visually sensitive distance: also known as retinal distance, refers to a person with 20/20 vision to see the LED screen showing a coherent image instead of pixels The distance the image must be kept from the screen. The formula is: Pixel Spacing × 3438 = Visual Sensitive Distance (in feet) Average Comfort Viewing Distance: This is an estimate of the comfortable viewing distance for most people. This is a subjective estimate and will take into account variables such as human eye line of sight, content resolution and content type.
較小的像素間距通常提供更高的分辨率,但成本更高。材料和生產(chǎn)成本更高,因為它們需要更多的LED晶圓來制造更高的像素密度。所以問題是,什么樣的像素間距最合適?答案是消費(fèi)者可以通過確定屏幕的最佳觀看距離來確定LED屏幕的最佳像素間距值。所謂最佳視距是指圖像保真度的臨界點。如果觀察者離得太近,圖像質(zhì)量將降低,或者屏幕將被像素化。例如,具有交互式觸摸模式的顯示器需要較小的像素間距,以便向相鄰的觀眾提供清晰的圖像。在公眾面前播放的LED屏幕,如懸掛在舞臺上的LED屏幕,可以使用更高的像素間距。簡單地說,較小的像素間距可以提供更高質(zhì)量的圖像,但如果屏幕離觀看者較遠(yuǎn),則不需要額外的投資。該行業(yè)通常使用三種方法來確定可接受的觀看距離:10倍的規(guī)則:這是一種快速計算視覺敏感距離的近似估計。計算公式是:像素間距×10=近似觀看距離(英尺)視覺敏感距離(也稱為視網(wǎng)膜距離),是指具有20/20視覺的人看到LED屏幕顯示相干圖像而不是像素的距離必須保持在屏幕上的圖像。公式為:像素間距×3438=視覺敏感距離(單位:英尺)平均舒適觀看距離:這是對大多數(shù)人舒適觀看距離的估計。這是一種主觀估計,將考慮人眼視線、內(nèi)容分辨率和內(nèi)容類型等變量。